Hi everyone,
I’m currently working on a project using COLMAP for 3D reconstruction, and I’ve exported the following files:
- points3D.txt: Contains 3D points with their spatial coordinates and other attributes.
- cameras.txt, images.txt: Provide information about camera positions, orientations, and related data.
I need to import the 3D points from points3D.txt into Unity and display them in the scene with the following requirements:
- Accurate coordinates: The 3D points should appear at their exact positions as defined in the original file.
- Appropriate scaling: The points should be scaled properly to fit the Unity environment.
Has anyone worked on importing COLMAP data into Unity before? Are there any example scripts or workflows that I can refer to?
I would greatly appreciate any detailed guidance, example scripts, or useful references from those who have experience with similar workflows.
Thank you very much for your help!