I just finished a giant scene in Maya and was wondering how I’m going to fit it into unity 3d. Any tips?
You need to download the FBX plugin for maya, so you can import and export .FBX files, then simply export the file as a .FBX file, Unity works with .FBX files.
Plugin here:
http://usa.autodesk.com/adsk/servlet/pc/item?id=10775855&siteID=123112
In Unity: go to Assets/Import new asset
You may need to import the textures too