How to import plugins inside tests in Unity Test Runner

I started writing a few tests but some of the tests use external dll code placed in plugins.

I tried creating a assembly definition for de plugins folder but that did not really work out.

Is there a way to import the plugins inside my tests ?

Thanks for any attention !

I had the same problems and I needed to add the plugin DLL reference to my test assembly definition (Assembly References).

Here my test assembly definition with the steam API plugins: