How to import skeleton and blendshape animation from maya?

I have a maya character with rig animation and also blendshape animation.
When I export fbx of the whole character with everything, I can only see skeletal animation inside unity with no blend shape animation.
The blendshapes themselves are imported correctly, but with no key frame animation from maya.
If I deleted the skeleton from maya and exported the fbx, I get working blendshapes animation.
How to get both inside of unity?
I tried to use different versions including fbx version 2011 but with no luck.

Thanks for advance.

Hi further to this you could try our tutorial which runs through all the steps:

Unity Support