Hi to all, just i created one Asset bundle and uploaded into server. now i want to import those Asset bundle into my .ipa file Resources folder. please give suggestion .
Simple answer is you cannot do the way you are thinking, once it is complied into ipa you cannot add or delete anything to any of the games in the folder. You have to use www class to download the file and then save it to the local using binaryWriter class from c#.
and save the path in a playerpref to access it when you want to use.
Make sure you know the difference between asset bundles and resources folder. If your file is in the resources folder than you do not need asset bundles and you can access directly using Resources.Load().
If not, then use the WWW class to download file as per below.