I’m trying to import tree models to use it in my game, but when I import them, the leaves aren’t displayed properly. I know that I have to do something with the shaders, but I don’t know what to do.
Don’t have Unity open in front of me, so I might be wrong. If you’re using the standard shader at the top of the properties I think it says opaque. Click and select one of the transparent options and play around with the values.
Also, transparency is the alpha channel of the albedo map. So that needs to be setup properly to work.