How to improt transparancy in umity frm maya

I applied some transparency to one of my object through maya, but when i import it into unity transparency is not shown well, it shows totally tranparent object means like no face is there… what should i do?
i also applied transparant diffuse shader to dat oobject into unity but still no use . Whats de probable way to do that…? :cry:

Hi, welcome to the forum!

Just to be sure… create a new material, use the transparent diffuse shader and add the object’s texture to it. Then, add that material to the object by dragging it onto the object in the scene. If this definitely doesn’t work, there’s probably some other problem. For example, if you can’t see anything at all, check that the scale of the model is OK (it could be displaying, but at a very small size).