I have speed data like 10 m/s, 6 m/s, 15 m/s, 20 m/s. I want to rotating speed increase by 10 m/s after time speed 6 m/s something like that variable speed. I already wrote rotating speed script code as follow:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class RotateGO : MonoBehaviour
{
float speed = 1.0f;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
//transform.Rotate(Vector3.up * speed * Time.deltaTime);
transform.Rotate(speed, 0, 0);
speed += Time.deltaTime;
speed -= 0.4f;
}
}
Please help for write correct script file
Thank you