How to increase FPS in unity

i am currently using a city model with lod levels for mobile. The city pack is for mobile. Now i have a issue my the draw calls in the scene is 30 to 40 but FPS is only 20 to 30. i already have removed mesh colliders and now using box colliders. 30 rigid bodies in the scene. i removed them but my FPS is still not increasing. Any suggestions please. it will be highly appreciated.

You can try to use Oclusion Culling to remove meshes that can’t be seen by the camera and try using few materials in your scene too.

Also set non-moving objects to “static”. Occlusion culling helps as well.