How to input a current resolution on GuiText?

Hi Unity community…
I want to put my current resolution on GUItext…
How i can do this?

You can access your current resolution through

Screen.width;
Screen.height;

If you have a script that references a GUIText, you can change its text through

myGUIText.text = "newText";

…putting these two together, you’ll get something that looks like this;

public GUIText m_text;
void Update () 
{
	m_text.text = "width: " + Screen.width + ", height: " + Screen.height;
}

Hope this helps.