How to instantiate a GameObject at the plane's position as soon as a valid plane is detected?

Hi,

I’m currently learning AR app development and I’m using visual scripting (script graph) to program the app. I’ve run into some difficulties and I’m not sure how to proceed. Specifically, I’m trying to instantiate a GameObject at the plane’s position as soon as a valid plane is detected.

If anyone has experience with AR app development using visual scripting and could offer some guidance or advice, I would greatly appreciate it.

Thanks in advance!