Something along those lines. Effectively you just want to make sure you dont execute it twice. I reused your PlayerPrefs variable, since it’s as good as any other, but you could also have introduced a separate one.
Unless your goal was to make sure you execute each one at least once too, i would also make the conditions mutually exclusive. So a score >=5 but <10 would be one category, and >=10 and <15 would be the next. As is, you are hitting every condition that’s lower than your actual condition (implicit) range as well.
@MrBear666 It’s spelled necro, you might want to update your post. And the >= logic is quite incorrect as mentioned in the previous thread with this code. If _Score >= 25 it’s certainly also greater than 5
Ohh okey im so dump sorry for bothering you guys. When i debug i see its because i didnt reset the player prefs so game is on the max level thats why i cant see lvl up text. Thanks for replies