How to instantiate

hi i have a question i get an error if i want to instantiate a rigidbody object just like shooting something

the bullet i shoot is a rigidbody and i apply force to it but i get errors

this is the code

as you can see the bullet1 is a transform variable normaly on the top of the script.

the spawnPoint1 is in front of my players arm for shooting

but i get an error on the second line

this is the error

BCE0019: ‘rigidbody’ is not a member of ‘UnityEngine.Object’.

what should i do???

Duck Typing is not supported on mobiles (docs). Use #pragma strict and cast the instantiated object to a resulting type before assigning it to the var Bullet.

hi i figure out how to instantiate but now i want to add force to it but i keep getting that this error

NullReferenceException: Object reference not set to an instance of an object

heres my code

i get the error on the bulletforce.rigidbody

can someone please help me a bit i keep trying

it spawns a bullet but the force wont work

thanks for reading and i hope for a awnser greets dr-mad

You must add Physics > Rigidbody to prefab ‘bulletPrefabs’