How to integrate third party SDK in unity3d?

HI,

How to integrate third party SDK in unity3d?

The SDK folder contains bundles and bundles contains some files that have extension .nib. It also contains header files.
I have no clue how to use this in Unity. Can anyone help me with this?

Thanks.

Usually they will have their own package that you can import. If they don’t, then it’s a lot more helpful to know what you are trying to use. Sometimes there are nuances to how to integrate things. The end result is that there is no guarantee it will work for you anyways.

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.nib files is UI window descriptions for iOS and MacOS
I don’t think you can integrate this into unity fast and easy way. Maybe you could copy it to folder under Plugins path and add some code to make it work for iOS, but this will require expertise in iOS coding and, I believe, a lot of efforts. I don’t have such expertise so can’t guide you further. You’d better contact that sdk authors or find another tool integrated into Unity for your problem

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Thank you so much.Will see for another option.

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Thank you for explaining it in more detail.