How to keep maya textures in a scene?

I work on my maya level scene in at least two school computers and my home desktop, and though everything’s neatly placed inside an organized projects folder, the script editor keeps telling me it was unable to find the textures so i waste my time replacing them all again, just because instead of port K:, it’s in port G: or something, even though I dont move the images and normals from place. Any way to keep them there so i dont have to redo it?

I really need help, please…