Im using UDP to control the unity environment. Ive written a test app to send data into unity that consists of a dozen buttons, faders, and some XY pads. When i set OSX’s focus to my test app (read: select the test app as the active application in the title bar), unity stops re-drawing the game. Essentially i either need to run the app on a second machine, which is a PITA when i am just knocking things around on my laptop (95% of my dev cycle) - or write automated code inside my test app which simulates human interaction with the app (which i have done already).
Does anyone have a solution for getting Unity to keep drawing, even when focus is not set to it within the OS?