In my project i launched vlc video player (using process in csharp) with command line argument of what video i want to play. Now my playback start that time i want to know either how much CPU using that vlc player or RAM usage. Can anybody tell to me how to do this.
Thank u very much exiguous, But before posting my question i googled lots of. Also applied downloaded code in my project. But i dont know why unity always return 0% cpu and ram usage. Its work fine in .net but not in unity.