Hi,
Is there anyway a audiosource finished playing a audioclip? It seems the only way to do that is polling the AudioSource.isPlaying() method. I need this because I want to do an action after the sound finish. As an alternative I could use a coroutine with time SoundClip.length as the time limit, but it seems a lot of work just to check if a sound finished (this is used for an Audio manager and could be between 10-20 sounds running every frame).
Is there any other alternative? I was hoping to have a callback delegate or something like that as the notification mechanism :).