Using Shader Graph, could anyone share a good examples for using time and lerping the Alpha in Fragment?
Ex: Bring the Alpha down from 1 to 0 in 3 seconds.
Thank you!
Using Shader Graph, could anyone share a good examples for using time and lerping the Alpha in Fragment?
Ex: Bring the Alpha down from 1 to 0 in 3 seconds.
Thank you!
Substract current time and start time, then divide by duration.
In my project I use simple āAnimateā subgraph, I think it should help.
Thatās great! Thank you!
Is the āEasingā node a custom function, maybe one of the free assets out there?
No, this is dropdown. It works like keyword switch, but itās used during graph authoring.