How to light the back of my models without adding extra light?

In my scene I have one directional light that is attached to the camera and points in the direction that the camera is viewing. The problem I have is that for some objects in my scene I get a dark face that isn’t getting hit by light.

31374-dark-back.png

These objects are using mobile diffuse shaders and they are not static (motion done through modification of the transform, not physics).

How can I light the back of these objects without adding an extra light to my scene?

Well, if you don’t want to explicitly add a light to your scene, your only other option is to increase the global ambient light. Edit → Render Settings → Ambient Light