Are there any analogues RigidbodyConstraints.FreezePositionY in Unity dots physics?
We should add those parameters parameters to the PhysicsBody authoring component. In the meantime you could check out [this thread]( Unity Physics Discussion page-7#post-4460308)
Can’t find BaseJoint class in LimitDOFJoint.cs script. Where is it?
In which package? Which version?
I had this problem last week. There’s a link to the samples here: Locking a plane