How to link a custom shader with fog to the scene toggle fog option ?

Hi!

I’m working on a custom shader with some fog and I would like to stop the fog effect when the fog option in the scene window is off.

Is there a variable that I can grab in my shader with the value of the scene show fog option ?

Thanks ^^

ok I figured it myself, I check :

   if (unity_FogParams.x > 0)