Okay, I basically want to know if there is a way to listen to a microphone’s audio levels. Telling when they are speaking (Not Audio Playback) but just in general. Like when you go to “Sounds” > “Recording” through Control Panel. Those levels. I want to know if it possible, if so: How? Here’s an example of what I don’t want. This plays back what is recorded through the microphone (I got it from Scripting API on Unity) :
function Start() {
var aud = GetComponent.<AudioSource>();
aud.clip = Microphone.Start("Built-in Microphone", true, 10, 44100);
aud.Play();
}
// This plays the audio right away instead of what I want.