want to be able to import asset bundles we previously exported into the unity editor so that we can change settings and objects and then re-export a new bundle.
how can we do this?
want to be able to import asset bundles we previously exported into the unity editor so that we can change settings and objects and then re-export a new bundle.
how can we do this?
any help here?
That’s not possible I’m afraid.
You can try looking for a 3rd party tool to scrape asset bundles and then re-import whatever (if anything) it managed to extract.
do you know of any? cant seem to find one so desperate!
any other thoughts? ideas?
using the online assetbundle example works fine from within the editor…