I purchased a starter project from the asset store (Match 3 Starter Project). The only option on the asset store page is “Open in Unity”. When I click on that I get an empty dialog to either load an existing project or create a new one. I thought this -was- an entire project on its own, so loading existing or creating new doesn’t make a lot of sense.
In any event, since it seems to be my only hope, I did the “Create new” 2D project and then imported the starter project. When click Play, however, I just get a blue-colored screen. Perhaps I do not have the correct package references in the create project dialog, but how would I know?
I can write a shader in assembly but can’t load a Unity starter project. Something’s wrong in the world…
In any event, could someone let me know what the correct way to do this seemingly obvious thing is?
Thanks!
Dave