How To Load Next Scene in Unity 5.3 Version without Destroying any GameObject?

Hello Everyone in Unity community! Im new to unity. i have used a little bit unity version 4.5 before but now im going to use unity Version 5.3. its changed. well how can i load a scene over another scene in this version.

2 Answers

2

Use this:

SceneManagement.SceneManager.LoadScene(int or string);

string would mean the name of the scene to load.

int would mean the index of the scene in the Build Settings to load.

can i use something like Application.loadLevel(Application.loadedlevel +1); ?

That code looks right if you check that Application.loadedlevel+1 exists. But take into acount that Application will be deprecated in future versions. You should use SceneManager instead.

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