Is their a way to load files (videos, images) from outside of unity3d assets directory?
What i mean is if you program in a text field function and a button to search your directory on your hard drive for videos and images, would they show up dynamically in the standalone application when i try to search for a file? If so, can i get an idea of how this might be done? I know that this can be done on the server side of things, but the client i am working for wants to search for all his files on his hard drive. I know if i try to use resource.load(), it won't work since it has to be within the the unity assets directory.
Ok thank! So can all this be done on the Iphone using xcode?