hi all
how to load/get/draw texture in other script (depend on texture name) ?
I am not really sure of what you mean but I imagine you want to change the texture of a GameObject by accessing it from another GameObject
You can access the texture of another gameObject like this:
var texture : Texture;
var object : GameObject;
function ChangeTexture()
{
object.renderer.material.mainTexture = texture;
}
I haven’t tested the code, but should work.
Next time try to explain a little bit better what you want to achieve
Bye!