Building my first Unity game and I’m having a bit of trouble with my shallow knowledge. I’ve been building it to be a 2D game and building it according to the size of the editor game screen, but when I put it in a web browser or standalone to try out the resolution change makes everything not fit if you get me.
So where I placed the GUI, terrain, spawns etc will show more than its supposed too.
Atm I’m digging through the 2D/3D tutorials looking for a way to lock the size or at least just focus on the particular area or even stretch everything to fit the resolution.
But yeh any help or advice would be much appreciated