Hey there!
I’m trying to accomplish something quite simple, but somehow i just cannot figure it out.
I have a 2D Object in my scene. When i click it (incl. releasing the mouse button), i want it to run a script that is attached to that object.
The object has a Box Collider (2D) attached, Is Trigger is activated.
Further i attached an Event Trigger component and set it to PointerClick to run the following action inside of the attached script:
public void RunMe ()
{
Debug.Log (“The object has been clicked”);
}
Everything looks fine, but the action is just not being executed when the object is clicked… Any ideas what might be wrong in this scenario?