How to make 3D Text fade in and out?

Hey everyone,

I was wondering, how do you make 3D have a transition when it is being shown, and then when it dissapears…? Say, fade in and out…??

Thanks

-Grady

Fade.use.Alpha(GetComponent(TextMesh).renderer.material, 0.0, 1.0, 2.0);

Use unity animation to make 3D Text fade in and out.

Press the Font material in 3D Text animation and change the Color.a .

It can fade in and out.

In animation window component “MeshText” doesn’t have an animatable property “Color”, but MeshRenderer DOES HAVE! Simply animate it.