Hey everyone,
I was wondering, how do you make 3D have a transition when it is being shown, and then when it dissapears…? Say, fade in and out…??
Thanks
-Grady
Hey everyone,
I was wondering, how do you make 3D have a transition when it is being shown, and then when it dissapears…? Say, fade in and out…??
Thanks
-Grady
Fade.use.Alpha(GetComponent(TextMesh).renderer.material, 0.0, 1.0, 2.0);
Use unity animation to make 3D Text fade in and out.
Press the Font material in 3D Text animation and change the Color.a .
It can fade in and out.
In animation window component “MeshText” doesn’t have an animatable property “Color”, but MeshRenderer DOES HAVE! Simply animate it.