Hello, I’m making a game in which you’re cube and race through obstacles to the finish line, pretty basic, it’s inspired by Brackeys tutorial:
. The main problem I hit my head with these couple days is that I want to create a splatter on the obstacle when the player hits it, mostly done it, but it’s just a sprite that adjust it’s position in the face of the obstacle and it’s kinda boring and a little ugly, so I decided to make it wrap around the obstacle, researched a little and found that decals should do the job, but I have a 32 bit system so I use the latest 5. version of Unity and decals are not implemented. So my question is: How to create a wrapping splatter on the obstacle when I hit it ?