This is more like a newbie question.
I would like to make a 3D hex Grid.
The first step is then to make a 3D hex tile; that is a 3D model with an hexagonal face and shape, and a thin height.
Surely there is some easy way to do this with Unity?
Note that I exclude the option to make a plane with a 2D texture of an hex grid, this would not suit my needs.