How to make a blender object smaller?

Hi,
I want to create a “cross-the-road” game and I downloaded some car models done in blender.
But they are too good :slight_smile: , with hundreds of components (meshes, cubes etc) so they made unity very slow. And I really want the car as one solid part, do you know any way that I can transform this object in a very simple (maybe single) object?

Thanks !

You could do it in unity but you would have to write your own script and would not really be worth the hassel.

This sort of thing would be best done in a external modelling program.

Combining the objects to a single mesh will not make much difference to the fps, I would say there are to many verts in the models and the mesh will have to be simplified as well.