i need to make a chrome reflective shader in unity, i must say im learning the soft, but im working a proyect on it, not just chrome shader, i need a lot of reflective objects, im able to buy the shader if necesary, the proyect really need it, but i would like to know how to build it.
make any material reflective, excuse me for my ambigous question.
thanks in advance
I know this is the old post, but it appears in google search of “unity chrome shader” - so here we are, my chrome shader. It does not uses real reflection, as author asked, because it’s a quite expensive and requires Reflection Probe usage. Instead, it generates “pseudo-reflections”, based on view angle.