How to make a Collision NOT smooth!?

I’m working on a simple game, one more Slender game ^^
So I made my models, houses, platforms, ETC…
But when my capsule player enter in collision with the walls, the camera can see through!
and I think this is because it make some kind of “smooth” Collision, please can someone help me?

Don’t need to be the way I want, I just don’t want to see through the walls, but I don’t walt to keep placing box colliders on the wall too, hahaha

Thanks for now!

and sorry for my english, Greetings from Brazil!

You can add a physics material to your collider and set static friction and dynamic friction, bounciness to fulfill your requirement. I hope this would help you…