How to make a drink

I would like to bring a model of a drink I have created inside of maya. It Has a transparent texture on the outside to simulate the glass and a textured cylinder inside of the glass to act as the liquid.

How can I get this to work inside of unity iPhone?

Any thoughts?

well did you import it into unity yet?

Let’s see what it looks like in Maya. I’d say use a shader that just alpha blends a solid color, with zwrite off, for the glass. What you do for the liquid depends on the liquid.