I am using the Detonator set of parametric explosions and I have been having a lot of success with it (great download). I am using the semoflange as a bomb and a stack of cubes as a wall. I want the bomb to blow up and make the cube it hits and the semoflange disappear. I can get the explosion to work, and I can get the cube to disappear. However, I can’t make the bomb disappear (if I do, since the Explosion scripts are attached to the semoflange, the Explosion disappears also).
I have tried to instantiate an Explosion at the Location of the collision, but that didn’t work, because it would not detonate. I also tried to make the semoflange a child of the Explosion, but that didn’t work either.
Thanks for the help, Rex