So I am making a free fall game and i want to go through a gameObject (e.g. a glowing ring) but still collide with said gameObject so they player can get some points(as in score).
Any1 know how this might be achieved?
So I am making a free fall game and i want to go through a gameObject (e.g. a glowing ring) but still collide with said gameObject so they player can get some points(as in score).
Any1 know how this might be achieved?
Set the collider ‘is trigger’ checkbox
I don’t understand how to collide with it and go through? Youe object works as a wall when has a collide. collide = can’t go throught / no collide = can go through / is trigger = collider is set to work with you script but you still go through it.
I guess you need what Dave A. Told you. Set the collider ‘is trigger’ checkbox. If you are using your object collider to identify it in your script, then I suggest using rigidbody W/O gravity. If you are using your objects to work a function on trigger without collider, I suggest using the following script function:
function OnTriggerEnter ()
{
//post you commands here and stick this script to your ring
}