If anyone played avert fate you know that in the end there’s a Giant Boss to beat.
I want to make something like this. A monster that can attack you, and walk in Unity 3D.
1 Answer
1only different with a giant monster is that when it walks you add noise movement to the camera to make the ground shake and make the model bigger in the x y z.
How does making it "giant" or a "monster" making it any different from any other entity that "walks?" Lerpz is a great example of how to get a 3D model animating in Unity.
– anon98805514Oh look, its another one of these. Start out by learning some basic 3D, blender is a good choice, if you want to do it the legal way, then learn programming, there's some tutorials on unity's webpage for that, finally make your character do what you want in a game. It may take between 1 month and 5 years to do this, depending on how much time you spend on it, Happy modelling and programming.
– KacerStep one - make a small monster. Step two - Growth hormones!
– syclamothIn the inspector inside Unity you have something called SCALE.
– BerggreenDKDon't feed the baby monster after midnight :p
– Meltdown