I’m looking for a tutorial on how to make a series (Grid) of Texture GUI buttons that when pressed correctly will allow the user to advance to the next scene. This is for 2D interface Java preferably.
Here you should find a good bunch of samples for the new UI and also the keypad you’re loking for: Unity Asset Store - The Best Assets for Game Making
edit: I attached a sample scene that do what you ask:
[36720-passkeysample.zip|36720]