So I notice the lights option on the particle System.
i attach my light.
but how do i get the light to only show when the particle is playing?
When a light object is attached to the particle system Lights module, you can disable the source light object, effectively turning off that one light. The particles will still project light.
Alternatively, use a prefab, rather than something instantiated in the scene.
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Thanks guys.
I thought i wasn’t insane when I noticed the light was still working when I had the light disabled lol.
Its a bit useless though. The light comes on first and then the particle effect plays.
There is no delay on my particle so idk.
Even though there is no delay I guess there is a delay. Must be a frame blank space on the sprite sheet.