I’m making a platformer game, and I want a map like the one in Hollow Knight. But I don’t want to reveal the pieces of map the player has discovered when sitting on a bench, like in that game. Instead, as the player moves through the level, I want the map to reveal. But I don’t know how to do that.
Also, if it changes how i have to make it, the map is in the inventory so the player doesn’t see it in the HUD. It’s not like a minimap.
Any hint in the right direction or documentation is really aprecciated. Thanks in advance!