I’m very new to Unity and am currently studying a course in Game Design and I have little knowledge when it comes to coding and C#, so i need a lil help with how to code something.
I want it so that when the player character has picked up a certain object and goes to a door and clicks on it, it fades to black and a message pops up before ending the game/closing the application.
I’m almost impressively bad with coding, so you might have to dumb it down a lot.
Thanks!