how to make a multiplayer capture the flag game

does anyone know any tutorial of capture the flag

One simple way I can think of is to create a flag prefab with a collision trigger that is team aware and make 2 flag dropoff locations with collision triggers that are team and flag aware, plus have a variable set to the opposing teams dropoff.

When teammate runs over opposing team flag, then attach flag to player.

When teammate runs over friendly dropoff and has opposing flag, add one point to dropoff (act as score keeper), compare value with opposing drop off for win conditions, and if no one has won then have flag return to original drop off.

When win conditions are met, you’re done.

That’s my rough thought on how you can implement ctf.