How to make a multiple menu interface with the new UI ?

Hi, the new UI system is out and it looks awesome. However, I’m a bit puzzled about how would you go about making a multiple menu interface. For example, what kind of object do you use for each menu and how do you make them appear and disappear. Also, how would you create a menu with dynamic elements like when you’re logged in it’s different than when you’re not.

So basically what I’m asking is what’s the best way to handle the objects dynamically through script ?

I think that you will build up a hierarchy, so each menu ‘panel’ has it’s own root transform which you can animate to bring in and out of screen or to hide/show.

To make any object appear and disappear in Unity you can use the setActive(true/false) method or animate their properties e.g. animate a move off screen.

You could use separate menus for when logged off/on or overlap components and only show the relevant sub set.

But check out the tutorials/docs/forum for more in depth examples of how to use the new UI system.