How to make a particle trail not move with the emitter

Hey Guys, I’m having trouble with the shuriken particle system. I made a jet trail from a spaceship. When the spaceship moves, aaaall the particles move with it. I want them to stay in one place. Anyone know how to do that?

3 Answers

3

In particle editor change simulation space from local to world

Thanks! That done did it. :D P.S., how do I make this the best answer?

nvm, just figured it out

Can’t remember under which setting it is, but you need to set simulation space to world space instead of local space.

Well, set the simulation space to world and not local.

On the first picture you can see simulation space pretty much in the middle of the image. To set it via scripting all you need is ParticleSystem.simulationSpace.