Hello, how would I make a player teleport somewhere if it hits a certain GameObject?
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Teleport : MonoBehaviour {
public GameObject YouGameObject;
private void OnCollisionEnter(Collision collision)
{
if(collision.gameObject == YouGameObject)
{
transform.position = new Vector3(0, 0, 0);//(where you want to teleport)
}
}
}