How to make a prefab spawn on the same spot on a rotating object?

I am building an Earth globe with prefab spheres that each spawn on their specific country. The coordinates are obtained from the latitude and longitude and then converted to the xyz system. When I rotate the Earth object the prefabs rotate with it, however if I spawn the prefabs again they spawn in the same place, as if the globe never rotated.

Is there a way to make the prefab spawning system respect only the coordinates of the earth object itself and not the project environment?

Sadly this question still has got no answer… so therefore bump? i am not sure what to say because the answer body is too short and i just write some things to bump this post. But even now the answer body is too short and i can’t post this answer to bump my question. Weird things these algorithms, aren’t they? You just need to reach a limit of words before being able to answer a question. Crazy world we live in, I tell you.