Hello, for my game I want to do a procedural floating islands low poly generator
I was looking for tutorials but everything I find is always for a terrain, with water or other things, so I was thinking that I could do a prefab of a terrain with the generator script (in Start () I create the generation), and I do that The prefab appears in different parts of the world. The problem is that I do not know how to make it appear at the beginning or as the player moves.
If you think the idea is good:
Can you give me a tutorial or tell me how it would be done?
If you think the idea is wrong:
Could you tell me some other idea?